<p/><br></br><p><b> About the Book </b></p></br></br>An inside view of the skills involved in writing for an interactive medium.<p/><br></br><p><b> Book Synopsis </b></p></br></br>Video games is a lucrative new market for scriptwriters but writing for video games is complex and very different to traditional media (tv or film). This <b>practical guide shows how you can adapt your writing skills to this exciting medium</b>. Written by an award-winning games writer, the book gives you a realistic picture of how games companies work, how the writer fits into the development process, and the skills required: from storytelling, to developing interactive narrative, characters and viewpoints, dialogue comedy and professional practice. Illustrated with <b>examples from games and quotes from developers, writers and agents</b>, this is <b>a cutting edge professional writing guide at a very accessible price</b>.<p/><br></br><p><b> About the Author </b></p></br></br><p>Steve Ince is a games producer, designer and writer. He has received nominations for Excellence in Writing at the Game Developers Choice Awards, as well as the interactive BAFTA awards.</p>
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